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Lua as a Force Multiplier

  Integrated in Command version 1.06,  the Lua scripting language is a new “Event Action” type in the Scenario Editor’s established Event Engine allowing for altering elements of the running scenario....

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Random Lua Elements-How, When, and Why

When I saw the Lua tutorial video showing how it could be used to make random elements in Command, I was excited. My excitement diminished as I started making an overambitious scenario involving random...

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