Lua as a Force Multiplier
Integrated in Command version 1.06, the Lua scripting language is a new “Event Action” type in the Scenario Editor’s established Event Engine allowing for altering elements of the running scenario....
View ArticleRandom Lua Elements-How, When, and Why
When I saw the Lua tutorial video showing how it could be used to make random elements in Command, I was excited. My excitement diminished as I started making an overambitious scenario involving random...
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